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Post by Tommen_Saperstein on Feb 17, 2023 3:13:03 GMT
Fantastic top three. Cait is my go-to romantic partner, Nick's my favourite character in general (God, I would love it if he's in the upcoming series; I would kill to play a spinoff series where Nick is just sleuthing around the American wasteland), and Curie was a delight on a replay, as I had missed her the first time. Hancock is also a great favourite of mine, and I am hoping that he's who Walton Goggins is playing in the show. I don't think I've ever actually traveled with Hancock, and not much McCready either for that matter. Goodneigher and the Downtown Boston area around it is soooo laggy on my XB1 that I almost never go there. Always a 50/50 if my game crashes. I miss exploring downtown. So many nooks and crannies to discover. (this is why my F4 addiction will continue when I get a decent PC) Goggins is gonna slay any Fallout role but yeah seeing him in that ghoul makeup would be *chef's kiss*
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Post by stephen on Feb 17, 2023 3:21:23 GMT
Fantastic top three. Cait is my go-to romantic partner, Nick's my favourite character in general (God, I would love it if he's in the upcoming series; I would kill to play a spinoff series where Nick is just sleuthing around the American wasteland), and Curie was a delight on a replay, as I had missed her the first time. Hancock is also a great favourite of mine, and I am hoping that he's who Walton Goggins is playing in the show. I don't think I've ever actually traveled with Hancock, and not much McCready either for that matter. Goodneigher and the Downtown Boston area around it is soooo laggy on my XB1 that I almost never go there. Always a 50/50 if my game crashes. I miss exploring downtown. So many nooks and crannies to discover. (this is why my F4 addiction will continue when I get a decent PC) Goggins is gonna slay any Fallout role but yeah seeing him in that ghoul makeup would be *chef's kiss* Take some time to hang out with Hancock. He's great fun. My ideal game would be to have a way to have Nick, Cait and Hancock roaming the world. The two most cynical characters paired with arguably the most noble in the whole game. (And maybe along the way, Nick learns to love again and falls for Curie.)
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Post by theycallmemrfish on Feb 17, 2023 6:29:52 GMT
My name is Tommen Saperstein, and... I'm an addict companions: Cait, Nick, Curie, Ada, Preston Traveling with Preston atm because I'm doing so much settlement stuff and it's a pain to have to track him down every time you finish a settlement quest. "Talk to Preston Garvey" is so much more annoying than "A settlement needs your help" IMO @ theycallmemrfish happiness is overrated. As long as they have food, water, beds and turrets, they can have their 65%. Oh, I didn't really care that they were happy, I just wanted the Xbox achievement.
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Post by theycallmemrfish on Feb 17, 2023 16:29:11 GMT
My name is Tommen Saperstein, and... I'm an addict companions: Cait, Nick, Curie, Ada, Preston Traveling with Preston atm because I'm doing so much settlement stuff and it's a pain to have to track him down every time you finish a settlement quest. "Talk to Preston Garvey" is so much more annoying than "A settlement needs your help" IMO @ theycallmemrfish happiness is overrated. As long as they have food, water, beds and turrets, they can have their 65%. WAIT A GOD DAMNED SECOND... You have PRESTON in your top five?!?!
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Post by Tommen_Saperstein on Feb 17, 2023 18:56:09 GMT
My name is Tommen Saperstein, and... I'm an addict companions: Cait, Nick, Curie, Ada, Preston Traveling with Preston atm because I'm doing so much settlement stuff and it's a pain to have to track him down every time you finish a settlement quest. "Talk to Preston Garvey" is so much more annoying than "A settlement needs your help" IMO @ theycallmemrfish happiness is overrated. As long as they have food, water, beds and turrets, they can have their 65%. WAIT A GOD DAMNED SECOND... You have PRESTON in your top five?!?! for convenience only! I'm still trying to get Nordhagen Beach and you can only do that if Preston gives you a quest to do it (Warwick is also hard to get), so unless I'm going back to the Castle or Sanctuary every 10 minutes I just have to bite the bullet. Just makes sense to go with him if you're doing a lot of settlement shit.
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Post by theycallmemrfish on Feb 18, 2023 0:38:25 GMT
Just going to put this out there, since I shamed Tommen for his Preston pick...
I travel with Piper as my go-to. She's the hottest and I genuinely feel like a nicer person with her. Yeah, I know everyone hates her, but fuck ya'll I'm getting laid!
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Post by stephen on Feb 18, 2023 1:13:50 GMT
I travel with Piper as my go-to. She's the hottest
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Post by Martin Stett on Feb 18, 2023 1:45:05 GMT
The Final Fantasy XI installment procedure is the software version of a Kafkaesque nightmare
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Post by Pittsnogle_Goggins on Feb 20, 2023 22:21:14 GMT
Finally pulled the trigger on Ghost of Tsushima for PS5 since it was down to $30. Game is gorgeous and badass.
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Post by Martin Stett on Feb 21, 2023 5:32:14 GMT
The Final Fantasy XI installment procedure is the software version of a Kafkaesque nightmare And now I'm going to bed
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SZilla
Badass
Posts: 1,464
Likes: 996
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Post by SZilla on Feb 21, 2023 5:52:44 GMT
I'm not much of a gamer but I've been playing Breath of the Wild lately with my fiancee (it's her favorite game). It's objectively a great game but open world games seem to overwhelm me to the point where I sometimes need to relax after playing. Fighting, racing, or beat 'em ups tend to be more my style. I also played Teenage Mutant Ninja Turtles: Shredder's Revenge and that was more up my alley.
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Post by Martin Stett on Feb 22, 2023 0:39:52 GMT
The Final Fantasy XI installment procedure is the software version of a Kafkaesque nightmare And now I'm going to bed Unfortunately, I'm now getting kicked with the same error message before I can even start the game. Been trying for an hour, finally got a character created and saved, but no further progress.
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Post by stephen on Feb 22, 2023 1:06:38 GMT
And now I'm going to bed Unfortunately, I'm now getting kicked with the same error message before I can even start the game. Been trying for an hour, finally got a character created and saved, but no further progress. I am very curious about FFXI but I don't think I could ever go to a different MMO, especially an older one. But I have heard great things, and I know there is apparently a rom-hack that captures the FFXI experience in a solo manner.
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Post by Martin Stett on Feb 22, 2023 1:55:22 GMT
Unfortunately, I'm now getting kicked with the same error message before I can even start the game. Been trying for an hour, finally got a character created and saved, but no further progress. I am very curious about FFXI but I don't think I could ever go to a different MMO, especially an older one. But I have heard great things, and I know there is apparently a rom-hack that captures the FFXI experience in a solo manner. I turned off my VPN and that seemed to do the trick (I always forget to do that if I'm having connection problems). But... oh boy, this is old. How did those ancient people manage... walking? But hey, a free trial is a free trial, and I may as well hit my head against it for another day or two. Or maybe an hour. Half an hour. Well, ten minutes is fair. I think my first order of business is see if there's a way to get somebody to hold me under their wing (through message boards or something, I don't know), as I am overwhelmed with the unintuitive AI and the game's method of dropping you into town without any guidance. Worst case scenario is that I can officially say I played FFXI for, like, an hour. It's been a blind spot in my FF journey - I learned to read by playing FF7 and the series holds a dear place in my childhood - thanks to the MMO nature that meant my parents were absolutely not gonna figure out how the PS2 got online. Oh, I have a story about online stuff and Final Fantasy from when I was a kid. I played a lot of Starcraft, especially custom maps that were their own little games in themselves. (Such as "The Creature" which was a 6 player video game version of The Thing that I would love to try explaining if you're interested because it was the greatest social deduction game ever.) Anyway, one of these maps was "The Weakest Link." We were playing FF7 trivia and I got a question (I think it was "where do you find the Phoenix materia or something) to which I knew the answer: Fort Condom. Ten year old me kept sticking by this even as the entire chat lost their shit. It was Fort Condom! I appealed to my brother and he promptly lost his shit and I couldn't figure out why. This stuck in the back of my memory until I was seventeen or so when I suddenly realized what I had answered that day. I blame Squaresoft for naming the phallic shaped fortress after a condor, tbh. Little me had no idea what a condom was, I swear it.
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Post by stephen on Feb 22, 2023 2:53:30 GMT
I am very curious about FFXI but I don't think I could ever go to a different MMO, especially an older one. But I have heard great things, and I know there is apparently a rom-hack that captures the FFXI experience in a solo manner. I turned off my VPN and that seemed to do the trick (I always forget to do that if I'm having connection problems). But... oh boy, this is old. How did those ancient people manage... walking? But hey, a free trial is a free trial, and I may as well hit my head against it for another day or two. Or maybe an hour. Half an hour. Well, ten minutes is fair. I think my first order of business is see if there's a way to get somebody to hold me under their wing (through message boards or something, I don't know), as I am overwhelmed with the unintuitive AI and the game's method of dropping you into town without any guidance. Worst case scenario is that I can officially say I played FFXI for, like, an hour. It's been a blind spot in my FF journey - I learned to read by playing FF7 and the series holds a dear place in my childhood - thanks to the MMO nature that meant my parents were absolutely not gonna figure out how the PS2 got online. Oh, I have a story about online stuff and Final Fantasy from when I was a kid. I played a lot of Starcraft, especially custom maps that were their own little games in themselves. (Such as "The Creature" which was a 6 player video game version of The Thing that I would love to try explaining if you're interested because it was the greatest social deduction game ever.) Anyway, one of these maps was "The Weakest Link." We were playing FF7 trivia and I got a question (I think it was "where do you find the Phoenix materia or something) to which I knew the answer: Fort Condom. Ten year old me kept sticking by this even as the entire chat lost their shit. It was Fort Condom! I appealed to my brother and he promptly lost his shit and I couldn't figure out why. This stuck in the back of my memory until I was seventeen or so when I suddenly realized what I had answered that day. I blame Squaresoft for naming the phallic shaped fortress after a condor, tbh. Little me had no idea what a condom was, I swear it. Man, I remember the 2005 Runescape days -- I'm scared to play anything that was even the slightest bit contemporary to that. I feel like I have to ask you to do a ranking of the Final Fantasy games you've played, and to compare them against mine. I would be very interested to see what you come up with. From now on, it's Fort Condom to me and I will not accept any other substitute. Well, maybe Fort Condon and it's just a golden statue of Kerry.
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Post by Martin Stett on Feb 22, 2023 6:22:36 GMT
I feel like I have to ask you to do a ranking of the Final Fantasy games you've played, and to compare them against mine. I would be very interested to see what you come up with. Some of these (especially the low ranking games that I didn't finish) deserve to be tried again. I've done 4-14, including Tactics. I'm also including three bonus items that are not FF, but they're classic Squaresoft RPGs so they may as well be lumped in. Hoo boy, I just finished this, and now I want find everybody that has ever been associated with FF and give them a deep hug. THE UNFINISHED12. XI - Well, I'll give it some more time, but this feels very archaic 11. IV - I didn't care for this because of the game's method of constantly separating your party... but this likely wasn't fair to it, as I went on to enjoy XIII which did the same thing. 10. Tactics - The gameplay was grindy and annoying to me. I didn't think the story was very good either, at least as far as I got. What, we're doing magic stones? I was promised political intrigue and heresy against the Holy Church, and you're basing the story on superpowered plot devices? Maybe the story improves, as I couldn't get over the battle system. 9. XII - Political intrigue and conspiracies and plots and assassinations! It's awesome! Too bad this has nothing to do with our main heroes who just fart around Ivalice while the narrative happens "Meanwhile, elsewhere." What a boring crew. This would be forgivable if the gameplay was engaging, but it is VERY unintuitive, built around command macros and programming your allies to perfectly execute whole strings of actions without guidance. I didn't like the maintenance that went into it - you are expected to be handy with it to succeed in battle at all, but if you're handy with it you can just let the AI handle things. How's that for a contradiction? I'm thinking of replaying this one in the future as I probably just didn't understand the system. I know I didn't. But I also didn't care enough to meet it on its own terms, so after 30+ hours of gameplay I suddenly realized I didn't want to even bother turning it on again, and that was that. THE BADBONUS: Unfinished and incompetent (the martial arts fighting system was done a billion times better by Legend of Legaia from the same year), but it has a charm in how utterly batshit and stupid it is. There's a HILARIOUS text playthrough of the game here that makes me happy this game exists, in spite of how awful it is. 8. From here on out, I'm gonna break this down into component parts a bit. Story: A full-on love story romance could have been an interesting way to go, but this ain't it. I have played this through twice and I've honestly forgotten most of it after both plays. I do remember Squall being a whiny little brat, the time travel stuff being extraordinarily stupid, and... the orphanage. Oh GOD THE ORPHANAGE IS THE STUPIDEST THING IN VIDEO GAME HISTORY. I assume you've played the game, but I'm still being vague in case. Gameplay: The draw and junction magic system is awful, because it encourages grinding (drawing) to get the best stats (junctioning) and then punishes you for every doing anything but basic attacks ( casting). This is a colossal miscalculation to base an entire game around. Music: This deserves its own section, as FF always has godly music, but some are better than others. There are a small number of top tier tracks in this game ( The Stage Is Set is the most underrated FF song of all time), but mostly I find it kind of bland. BONUS: Unpopular opinion, I know. I don't think "bad" is fair to this, it's more just... stunningly average. Cute enough to get through, but everything from the battle system to the settings have all been done better since. I'm happy people enjoyed this, it just didn't work for me. I also played Chrono Cross and didn't like that either. THE JAW DROPPINGLY GOOD (all of these are dead even, and I shuffled the numbers several times while writing) 7. Story: Pretty blah. The characters are fun enough archetypes, but the narrative is standard JRPG save the world stuff. I did like some of the late game developments, but nothing about the story sticks in my mind. Gameplay: Possibly my favorite in the series The job system - and sub job system! - makes for endless possibilities, changing every fight from "how will I do this" to "how do I want to do this." Not to say the game is easy at all: if you don't have at least one character MAINING white mage you are going to struggle. But there are so many ways to maneuver and plan and I love it so much. It is only the game's presentation that holds it back. Music: Pretty bad, tbh. Most of this is grating, and even the best tracks are little more than "fine." 6. Story: The light-hearted high fantasy "save the princess" story really works wonders after the moping of VII and VIII. The core characters are VIBRANT with so much humor to them. The narrative is a great excuse to hang around these people, and although it isn't anything groundbreaking, the plot developments along the way are solid enough (although the world feels very small once you leave the Mist continent). The ATE system allowing you to see your different party members on misadventures about town is a delightful mechanic. The one downside to the story is that only half of the party are what I'd call "core characters." Quina, Freya and Amarant feel like concepts instead of fully fleshed out people (especially Freya, who could have had a great tragic love story if the game didn't forget about her man for large chunks of the narrative). That's a fairly small complaint, but I do have to make it. Gameplay: Some of the dullest in FF. The ATB had been showing its age for awhile, and the devs didn't really bother to innovate with the customization. Each character is clearly a set gameplay style and you just roll with that, and it's fine. It's all fine, opting for tried and true formula instead of VIII's disastrous attempts to mix things up. But it's clear that they needed a change after this, leading to some soul searching in many future installments that have not stayed with any one system for long. Music: You're Not Alone could be my single favorite track in all of FF. Border Village Dali may be my favorite town theme. The rest of the game? It's nice. There is a lot of nice music here. I would be happy to listen to it by itself and chill in the evocation of a specific time and place in the late 1990s. There are few standout tracks, but there is a consistency here that ranks it very highly for me. 5. Story: Frustratingly close to perfect. The fugitive on the run setup is such a great change from more "epic" FF tales, and the cast of characters is the best in the series. The different responses of the l'cie to their fate are damn near immaculately written: Lightning and Hope turning to vengeance and hatred, Sazh and Vanille wanting to just run away and not hurt anyone, Snow "getting religion" and believing that there must be a higher purpose... five different responses to trauma and grief, as their worlds are ripped apart. Despite small hiccups, this game mostly holds onto that magic... until some late game developments completely destroy any investment in their plight before heading into the final few hours of the tale. I don't want to spoil it (as I believe you mentioned you haven't played this through), but... it's such a moronic decision that could have been easily avoided. Not at all the consensus, as most people dislike the story of this game... but I have better taste. P.S. This has the most badass exchange in the history of... well, anything: Sazh: Hey, lady. What gives? Lightning: I volunteered [to be "purged"]. Sazh: Really? You don't look ready to go quiet into that good night. Lightning: You want quiet, you'd better take the next train. [Leaves without elaborating] Gameplay: Among the best in the series! To get the elephant out of the room: I did not mind the linear corridors, as they were fitting to the tone of the story (there is no time for exploration when you're the FBI's #1 most wanted). In fact, when the game DOES open up towards the end, I felt that it slowed the narrative to a crawl before that *one moment* destroyed the narrative entirely. Due to the narrative splitting characters into different parties, enemies in different areas will be custom tailored to challenge specific setups: Sazh uses buffs and Vanille uses debuffs, and they require different thinking than a party of Snow's tank and Hope's speed. The game is never especially challenging, but it is good about changing things up, making the battles just engaging enough that it doesn't feel like the story is stopping for conventional "gaming" grind. Music: Blinded by Light is the best standard battle theme ever. I love Uematsu, but his regular fight themes could get very repetitive after hearing them in every damn battle. Not the case here. The rest of the game has solid enough music: it is VERY Hamauzu, and his distinctive sound may not be for everyone, but I enjoyed it quite a lot. There is a bubbly or upbeat feel to so much of the music, giving it a feeling of hope that could easily be overshadowed by the grim story. This really fits the game's forward momentum, rarely wallowing in an emotion or taking too much time in one location.4. Story: To be honest, this is kind of a mess, but it is throwing so many ideas out there that I still get swept away. Sci-fi thriller, love triangle drama, character study of traumatized individuals in both childhood (Cloud) and adulthood (Cid, and I stand by his accident as "trauma" in that it strips away his whole self-identity). But it never gets lost. More than anything, this game succeeds in making the world come alive in each place you visit: downtrodden people, trying to get by and live normal lives the best they can. The sameness of it all drives home the futility and pain of all they go through... and the joys, too. Elmyra (Aerith's mother) is a character that would be a quickly forgotten NPC in many other games, but her tale of how she raised this strange girl as her own is a microcosm of each and every person you meet in all these little, junk-heap towns throughout the world: her tale of nursing a child that was not her own and growing to love her and fight for her to have a future of her choosing. I feel like I could talk to any random NPC, and they would have the same things to say. And it's wonderful. It is a thematically focused game. Gameplay: This is so easy a blindfolded monkey could beat it. That's a bit disappointing, as the gameplay should immerse us in the story. Here, it just feels like something that has to happen to fill time. The materia system sounds cool in theory, but in practice it is too easy to optimize. The only way to make this challenging is to intentionally handicap your materia placement. Music: Uematsu's best. Story and soundtrack come together for such a melancholic brew. The battle songs are pretty rockin' stuff too, although they can get a bit tiring. BONUS: Okay, so this little action RPG was played by nobody and it can only be associated with FF through a FFXIV quest called "Don't Do the Dewprism" (Dewprism is the Japanese title). I'm including it here BECAUSE I LOVE IT TO PIECES. The gameplay is fine enough, a bit messy. The story and characters are AMAZING IN EVERY WAY AND I LOVE THIS WORLD. There is no world-saving here, it's just adventurers and treasure hunters and hobbyists exploring some ruins in a low-stakes story. It is the funniest VG ever and I will not rest until it canonically becomes part of the FFXIV world. (It would totally fit in Meracydia! PLEASE PUT CORONA AND EAST HEAVEN IN MERACYDIA I'M BEGGING YOU YOSHI-P.) 3. "I fight for Spira. The people long for the Calm. I can give it to them. It is all that I can give." Story: Yuna is my favorite FF character. In fact, she is, for me, one of - if not the single - greatest characters of all time. I admire her. If I have kids someday, I want them to be like this courageous young woman who has doubts and and fears and suffers burdens nobody should ever have to shoulder, and who questions herself and wavers and is spat on and abused and hated and then stands up and says that she fights for Spira. (I am actually crying right now.) She is the epitome of everything I love about video games: they can use this medium to immerse their audiences into worlds of *good* people who fight for what is right, even as their kin or their religion or their friends come into conflict with them. Oh, and I guess there are other characters too.... um. Well, Tidus is a pretty great viewpoint character: His fish out of temporal water nature means that the game can blindside us with twists that every other character already knows, and his relationship with his father is BEAUTIFULLY written stuff that could have easily been cringe if they made a wrong move. The other guardians are all really solid as well - I especially enjoyed Wakka's racism softening over time and Auron proceeding to give less and less of a fuck about what the Church says as the Pilgrimage continues. The only downside I can find is that the world of Spira doesn't really have strong worldbuilding - we get the Al Bhed and the Yevonites and that's pretty much it. The game feels small. But I don't care. This isn't FFXIV with its great big world of wonder. This is about a small group of people. Listen to their story. Gameplay: Unfortunately, this is kind of crap. Replacing the ATB with a completely turn based system is a choice that only works if you add A LOT of options for how to handle fights (which have to be ramped up in difficulty to properly challenge the new complexity). This game... does not do that. At all. It's just standard turn based RPG stuff. The sphere grid sounds cool on paper, but thanks to both the abundance of spheres and the lack of actual branching paths, everything always develops the same boring way. The sole redeeming feature of these systems is that they're easy enough to navigate so you can just enjoy the story. They don't help, but they don't actively fight against enjoyment that way FFXII would do. Music: The mixture of three composers gives this a much broader style than other FF games. I don't think that any of them are at their best here, but they all fit the mood well for their specific moments. THE MIND-BOGGLINGLY GREAT 2. Story: This is pretty standard Star Wars stuff, although the cast of characters is rich and fun. Until it becomes so much more. I don't want to spoil it, but there is a twist in this game that turns it from "solid JRPG" to "god tier epic." The key is that once this twist happens, the game collapses inwards to focus on each character, forcing them to ask what they are fighting for and what they believe. And each one of them has to overcome a deep pain before they can move forward and actually join the battle against evil. It's magnificent stuff - ESPECIALLY the bits with Celes and Cyan, which are both among the most heartrending characters in any piece of fiction. Gameplay: The vast fourteen character roster of PCs would feel like too much in other games, but each character has unique gimmicks that always make them interesting to play. The wide roster also allows for THREE PARTY DUNGEONS, which means you can use every character in lots of fun combinations. This isn't groundbreaking, but it is perfecting a formula. Music: Dancing Mad >>>>>>>>One Winged Angel. And I do love me some One Winged Angel. The game as a whole has a lot of really great tracks, although a few stick out as being unfitting or overused (The Veldt music gets very annoying). This feels a bit like a practice run for FFVII, but it is a very good practice. 1. Story: This is a special case. Most FF games could be likened to movies, whereas FFXIV is more of a long running TV show. Some seasons are great, some are terrible, sometimes there are great episodes in lousy seasons and vice versa. (The first season of ARR is, uh.... full of growing pains, to say the very least.) The world is HUGE and that is a big key to my personal enjoyment: I even bought Encyclopedia Eorzea (Volume 1) just to have a handy book for keeping track of this world and its history and its economies and such. It feels BIG and epic and the story is at its best when it goes big, focusing on the affairs of nations instead of the personal struggles of its characters. (There are exceptions, of course: The Sorrow of Werlyt in particular is almost laser focused on one side character and it is the best thing in the game.) Due to the size, I'll leave it at this: At its best, FFXIV delivers some of the best storytelling in the series. At its worst, it gives us Lahabrea and the evil bad guys of evil evilness. Gameplay: Power creep makes a lot of early content less interesting, which was a struggle for me. But there is a joy to learning a job and "getting gud" at it, especially at max level content. Once you hit Stormblood the fight mechanics get more complex in their dodging, and by the time you're at Endwalker you're gonna be playing DDR with the tiniest slivers of ground while twirling your camera like you're Michael Bay to keep track of where the next forty attacks will be coming from. Casting and attacking all the while, of course. It is ADDICTIVE and fast and fun and I have barely even touched the extreme difficulties. Crafting and gathering are calm diversions, the community is loads of fun - I GOT TO TAKE PICTURES WITH SANTA CLAUS and I never ever thought I'd be so happy to say that in my life - there are sidequests and side content galore. It is a giant amusement park of stuff to do. Music: This game is MASSIVE, and the soundtrack is just as big. By some miracle (which I understand is achieved by having several arrangers working under Soken), there is an endless array of styles for different areas of the game and even if some of them aren't great, the VAST MAJORITY are absolute bangers. Metal songs (LIVE FOR THE METAAAAAAAL!) and Disney princess songs and choral songs and free jazz and hard rock and calming town themes and 80% of them are absolutely amazing, in large part because you never know what you'll be getting next and there is always something new on the horizon. It's utterly magnificent.
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Post by Martin Stett on Feb 28, 2023 3:09:28 GMT
BABA IS YOU (AND BRAIN IS MELT)
Fun little puzzle game, and the level editor means that there must be some devious custom maps out there too. I've only played for under an hour, but it's an enjoyable little mind teaser right now
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Post by Martin Stett on Mar 16, 2023 17:12:03 GMT
Baba Is You Prison Is HELL I can't work it out! All of the other puzzles so far have been logical enough when I come back to them and take a deep breath, but I can't even get started on Prison. It's a big, wide open room! But I can't maneuver in it in any meaningful way! Baba Is You or Keke Is You, but text can't push vertically without breaking You! I know that the solution involves pushing the text onto Baba or Keke, but ONCE THAT HAPPENS I CAN'T MOVE THE TEXT. Edit: Oh. That's how I do it. I feel stupid now.
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tep
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formerly known as Ban
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Post by tep on Mar 16, 2023 17:37:34 GMT
Started Pokemon Platinum for the billionth time
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Archie
Based
Eraserhead son or Inland Empire daughter?
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Post by Archie on Mar 24, 2023 21:25:22 GMT
Yeah, CONTROL is exactly my jam.
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Post by Joaquim on Mar 27, 2023 5:03:20 GMT
Just going to put this out there, since I shamed Tommen for his Preston pick... I travel with Piper as my go-to. She's the hottest and I genuinely feel like a nicer person with her. Yeah, I know everyone hates her, but fuck ya'll I'm getting laid! Piper was my waifu on first playthrough too
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Post by Ryan_MYeah on Mar 28, 2023 7:32:03 GMT
Resident Evil 2 Remake - I don’t think I can finish this game. It is WAY too stressful for my anxiety to handle.
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Post by stephen on Mar 28, 2023 14:04:07 GMT
Resident Evil 2 Remake - I don’t think I can finish this game. It is WAY too stressful for my anxiety to handle. God, no one does remakes like Resident Evil. I'm holding off on Resident Evil 4 until I get the PS5, but yeah, RE2make is a god-tier experience.
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Post by Ryan_MYeah on Mar 28, 2023 17:08:00 GMT
Resident Evil 2 Remake - I don’t think I can finish this game. It is WAY too stressful for my anxiety to handle. God, no one does remakes like Resident Evil. I'm holding off on Resident Evil 4 until I get the PS5, but yeah, RE2make is a god-tier experience. I’m gonna try and plow my way through RE2make and R3make first, but RE2 genuinely makes me anxious as hell. Which means it’s doing its job, but I’m too stressed
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Post by stephen on Mar 28, 2023 17:13:31 GMT
God, no one does remakes like Resident Evil. I'm holding off on Resident Evil 4 until I get the PS5, but yeah, RE2make is a god-tier experience. I’m gonna try and plow my way through RE2make and R3make first, but RE2 genuinely makes me anxious as hell. Which means it’s doing its job, but I’m too stressed R3make is great but I feel like it's a bit too short. They cut out some stuff from the original and while I think it was for the best, it feels slight compared to RE2make, which stakes a claim of being an all-timer game. Remind me -- have you played RE7 and Village?
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