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Post by stephen on Sept 27, 2019 19:39:06 GMT
Yesterday, I decided to dip my toe into a beloved franchise that I had never actually experienced before. I bought Fallout 4. I know a lot of die-hard fans are a bit polarized on this game, but as a newbie to the franchise, I found myself quite enjoying the game. I'm maybe four hours into the game (after a good half-hour designing my character), and once I got used to the combat/craft/item mechanic, I'm really digging it thus far. Open-world games tend to intimidate me, but so far, I'm liking it.
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Post by theycallmemrfish on Sept 27, 2019 22:00:18 GMT
FO4 is a good game, but it's not a good Fallout game.
My biggest qualm about it is that a) there are only ever 4 speech options "yes, no, yes, sarcastic yes" whereas you would have upwards of 10 different choices of what to say in the other games and b) because of the lack of dialogue options, there are actually very few times where you can talk your way out of something... which was always one of the biggest pleasures of the franchise. I do have other problems with it, but those would be spoilery... so I'll save them for later.
Let us know which faction you ultimately decide to side with.
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Post by stephen on Sept 27, 2019 22:05:05 GMT
FO4 is a good game, but it's not a good Fallout game. My biggest qualm about it is that a) there are only ever 4 speech options "yes, no, yes, sarcastic yes" whereas you would have upwards of 10 different choices of what to say in the other games and b) because of the lack of dialogue options, there are actually very few times where you can talk your way out of something... which was always one of the biggest pleasures of the franchise. I do have other problems with it, but those would be spoilery... so I'll save them for later. Let us know which faction you ultimately decide to side with. You know what, I might very well chronicle my gameplay Fish-style, as a complete Fallout noob.
I'll say this: I was really pissed that I devoted so much time designing my spouse to look like Odette Blacklock from Australian Survivor, and then she gets offed in the first half-hour. I also really hope there's a Heavy Rain mod that allows me to Press X to Shaun.
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Post by theycallmemrfish on Sept 28, 2019 0:08:13 GMT
FO4 is a good game, but it's not a good Fallout game. My biggest qualm about it is that a) there are only ever 4 speech options "yes, no, yes, sarcastic yes" whereas you would have upwards of 10 different choices of what to say in the other games and b) because of the lack of dialogue options, there are actually very few times where you can talk your way out of something... which was always one of the biggest pleasures of the franchise. I do have other problems with it, but those would be spoilery... so I'll save them for later. Let us know which faction you ultimately decide to side with. You know what, I might very well chronicle my gameplay Fish-style, as a complete Fallout noob.
I'll say this: I was really pissed that I devoted so much time designing my spouse to look like Odette Blacklock from Australian Survivor, and then she gets offed in the first half-hour. I also really hope there's a Heavy Rain mod that allows me to Press X to Shaun. I made mine look as close to Cobie Smulders as I could (I had How I Met Your Mother in the background, probably) and was so god damned angry she died I devoted my entire gameplay to killing everything that had anything to do with her death.
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Post by Tommen_Saperstein on Sept 28, 2019 7:01:53 GMT
love Fallout 4. It's a deeply flawed game but I played the hell out of it and sank waaaay too many hours into it over the last couple years. Stopped playing it several months ago but plan to eventually come back to it when I can get it on a PC with more room for playing with mods. (btw are you playing on console or PC?) I'll grant the diehards this: the story/characters/dialogue and faction system is pretty weak and that'll become clearer after the first hundred hours or so, but that didn't bother me initially for a few reasons: 1) The crafting mechanics and scavenging loop is addicting as fuck. I like how in this game unlike in Skyrim, every single item you pick up has functional value, and I liked keeping an eye out for the different components I needed for upgrades and crafting. 2) The exploration is a blast. Bethesda has that down pat. It's fun as hell exploring the wasteland, especially in the early levels when it's so dangerous. Especially in those first several hours it feels so immersive sneaking through the streets of downtown Boston while trying to avoid NPCs randomly fighting nearby. For a while anyways, things like that (and the random encounters) help the world feel alive. 3) The combat. This is probably the main reason why this game forever ruined Fallout New Vegas for me (sorry Fish). The combat in this is so smooth and fast-paced, and it feels sooo rewarding blasting raiders and ghouls to pieces. Also there are lots of weapon choices with different skill trees and plenty of options for customization. The RPG/leveling system could be deeper but I kinda of enjoyed its simplicity. 4) The settlement system. Kind of broken and tedious without mods, but I love the idea of settlements, especially because there are SO. MANY. to choose from (I think 37 total, which if you're a perfectionist...lol good luck). Really cool way to give the player the ability to tailor the world and their experience. I always got super OCD with it, so it could be as frustrating as it was addicting. Glad you're enjoying it! Keep us posted
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Post by theycallmemrfish on Sept 28, 2019 13:56:39 GMT
3) The combat. This is probably the main reason why this game forever ruined Fallout New Vegas for me (sorry Fish). theycallmemrfish disliked this.
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Post by Joaquim on Sept 28, 2019 17:13:24 GMT
I remember basically turning the Castle into an arena and having whichever "recruits" that were unlucky enough to find themselves there fight off a bunch of deathclaws, mirelurks, radscorpions and ghouls to prove their worth to the Minutemen.
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Post by theycallmemrfish on Sept 28, 2019 17:23:36 GMT
I remember basically turning the Castle into an arena and having whichever "recruits" that were unlucky enough to find themselves there fight off a bunch of deathclaws, mirelurks, radscorpions and ghouls to prove their worth to the Minutemen. I never bothered having anyone defend... I'd build a shitload of turrets on rooftops and have the people farming or on a trade network.
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Post by Joaquim on Sept 28, 2019 17:35:28 GMT
I remember basically turning the Castle into an arena and having whichever "recruits" that were unlucky enough to find themselves there fight off a bunch of deathclaws, mirelurks, radscorpions and ghouls to prove their worth to the Minutemen. I never bothered having anyone defend... I'd build a shitload of turrets on rooftops and have the people farming or on a trade network. I was always the evil leader who threw his settlers into the fire. Hell I even built this small little enclosure and would have Preston Garvey fight 3 deathclaws by himself while I stood up in my little audience section and watched.
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Post by theycallmemrfish on Mar 15, 2020 18:06:25 GMT
Stock up on Sugar Bombs and Pork 'n Beans. The future is now.
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Post by Tommen_Saperstein on Jan 16, 2024 21:16:35 GMT
I figured this would be a better place to post my settlement pics. It's been a slow process and I took a break to take down the Institute with the Minutemen which I'd never done before (I still hate the main story ending - no matter what side you choose you're destroying a lot of great stuff ), but I'm back on track. less interesting ones first. starting with Egret Tours. Always loved this place but can never manage to finish it, and this playthrough the only interesting thing I did here was build some elevated structures on the ridge above the marina. next we have The Castle. Not a fan of this place. Spent a lot of time here but there's only so much you can do to fill out the identical rooms and empty corridors, and don't get me started on the flat area on top of the walls. There's endless potential but you have to build almost all of it up from scratch. I did manage to cordon off and decorate some sections, including a very spartan security area and a general goods store. Not super exciting but I kitted out the store with a good amount of junk using the walls of the corridor leading into the dining room (the settlers have to walk by all those products every time they eat haha), but most of it's not visible in the pic. and lastly, good old Tenpines Bluff. With the uneven ground, empty shack, and ruined house the potential here is nonexistent. Spent a few hours trying to build this place up but didn't get far, but I like this pic of the farm on a foggy morning. I built some unfinished structures and a security outpost off to the side which is slightly visible but that's it. Only send the settlers you hate to this godforsaken place.
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Post by theycallmemrfish on Jan 18, 2024 23:14:13 GMT
Tommen_Saperstein They look great. I was never big on the building aspect of settlements, and would give them the bare necessities (except for when I wanted the 100% happiness achievement). So it would be however many sleeping bags, a bunch of the basic bitch water spouts, a farm consisting of whatever random foods I had on me, all within preexisting structures... but man, my subordinates were safe as fuck with about 20 machine gun turrets protecting them.
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Post by Joaquim on Jan 18, 2024 23:35:16 GMT
I was also never really into the whole building up your settlement, proper simcity type shit either, but those look great. I was always more content on being a psychopath who turned all my settlements into giant hunger games arenas. Kinda feeling a bit of an itch to hop back into it
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Post by stephen on Jan 19, 2024 16:23:29 GMT
I know the upcoming Fallout show will not likely have any connective tissue with this game, but man, I do wish I could see a Nick Valentine series where he solves cases in a blasted-out apocalyptic wasteland across the country. Cait's always my go-to companion (side-note: Eve Hewson would crush this role) and I love Hancock as well, but Nick will always be my favourite Fallout character.
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Archie
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Eraserhead son or Inland Empire daughter?
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Post by Archie on Jan 19, 2024 16:30:21 GMT
You guys need to play New Vegas.
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Post by Tommen_Saperstein on Jan 20, 2024 21:36:18 GMT
Tommen_Saperstein They look great. I was never big on the building aspect of settlements, and would give them the bare necessities (except for when I wanted the 100% happiness achievement). So it would be however many sleeping bags, a bunch of the basic bitch water spouts, a farm consisting of whatever random foods I had on me, all within preexisting structures... but man, my subordinates were safe as fuck with about 20 machine gun turrets protecting them. I used to do that too and it's basically impossible to create cool settlements without mods, but it's the only reason I kept coming back to this game over the last 7 years. At some point you will have done virtually every quest, cleared every dungeon 100 times, maxed your relationship with every companion (except for Strong lol), and complete all the different faction endings, but having a cool-ass settlement to work on in between questing makes all that looting and shooting worth it because every playthrough you get to try to create something new. I mostly use pre-existing structures too and just decorate the hell out of them. Some people really go crazy with settlement building with tons of crazy mods but I like to keep the spirit of a location when I'm building it, keep it immersive when I drop by for a visit. and you can never have too many turrets
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Post by Tommen_Saperstein on Feb 2, 2024 19:03:35 GMT
next up, getting some better living underground with Vault 88 (actually it's just as bad underground).Vault 88 is kind of a missed opportunity. The vault assets are unwieldy and settlers only hang out in the main atrium area despite the game giving you a gigantic build space. I'd love to "finish" it in a future playthrough even if most of the space will always be empty, but for this past playthrough I focused my efforts on the subway tunnel leading into the waterlogged East Sector with the water pump. in the "Vault" section, I transformed the security office into a nice living quarters. With a trio of turrets outside guarding the main entrance this is the safest spot in the vault. I put some more beds in the concrete backroom at the end of the east subway tunnel (the one that leads to those uranium deposits with all the radscorps ). I don't think blocking off that opening is gonna stop them coming in but it's a start I guess. To my surprise, settlers will actually trek down this tunnel to sleep here, but they don't look happy about it. and this is the tunnel I'm talking about: I love this empty space where this tunnel meets the adjacent one leading into the East Sector. What I put here is a kind of supplies waystation made up mostly of two structures (I remember listening to Lovecraft in 2022 while working on these ). The idea is someone would live at this station and periodically switch out with the person living deeper into the lonely East Sector... …because no one wants to live alone HERE for too long. the East Sector is the hub for my power and water. It just made sense with the Vault-tec pump already there to set up a few big generators too. Settlers don't actually walk this far but my headcannon is that an engineer lives down here to maintain the machines. They've got everything they need in this overwater shack to get the job done, including a ham radio to communicate with their friends up the tunnel and a box of Mr. Handy parts so they can make a robot assistant to help with the work.
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