Post by thelistenercanon on May 31, 2019 8:18:20 GMT
For me, I love Red Dead Redemption 2, but I hate the fact when you replay a mission from the pause menu, your Arthur is basic to level 3 with little to no ammo, very few weapons, a shitty level 1 horse, and except for health items, no tonics. It makes getting gold medals a lot harder than it should be. Usually when you replay a mission/level, it's supposed to be either easier or equal to the first time you played, but here they did it backwards. And of course, you have to get them all in one run.
Post by theycallmemrfish on May 31, 2019 14:07:54 GMT
Fallout New Vegas is my favorite game of all time... but it crashes way more than it should, sometimes you'll have the cross-hairs right over the thing's face but it'll end up shooting them in the leg or something, and your companions have the combined IQ of a pretzel. Despite all of that, it's the greatest game ever.
South Park: The Stick of Truth... the puzzles aren't hard, just incredibly annoying and there are random moments throughout the game where you'll have no trouble beating minion after minion but then the boss is EXPONENTIALLY harder than what came before it (yes, the boss should be harder... but the amount of times I had to restart the Al Gore fight is absolutely absurd).
Knights of the Old Republic... crash city! Also, wish that you were able to talk your way out/around things more often than you actually get to in game... and if you use Force Persuasion, the other characters are likely to yell at you for using your power for bad. Come on, I'm getting us free parking, you asshole. I don't see you ponying up the credits!
The Legend of Dragoon: My favorite RPG of all time, probably my favorite non-Metal Gear game ever. It's gloriously designed, the graphics still hold up two decades later, the story is excellent, the characters rich and layered, the music is astonishing... but the translated dialogue is extremely dated. This is a medieval-era game with some characters talking in extremely bowdlerized '90s lingo. I know a guy who's actually doing a patch for the game where he is painstakingly rewriting every line of dialogue to make it sound more appropriate for the era. Still, the bad translation has a charm to it that makes the game enjoyable even on its umpteenth replay.
Post by themoviesinner on Jul 22, 2019 20:02:20 GMT
Planescape: Torment has definitely the best story and writing of any video game I have played. It is truly fantastic in that department, probably among the greatest video games of all time. Unfotunately it's gameplay is not very good and pales in comparison to other games that use the same engine (Baldur's Gate and Icewind Dale for instance).
Names have power in identity. Others can use names as weapons. Names are a hook that can be used to track you across the planes. Remain nameless, and you shall be safe.